删除当前目录的旧板本--快捷键--qq
mapkey qq @MAPKEY_NAME删除当前目录的旧板本;@MAPKEY_LABEL删除当前目录的旧板本;@SYSTEMpurge;mapkey lk @MAPKEY_NAME总装图中关闭垃圾层;@MAPKEY_LABEL总装图中关闭垃圾层;\
mapkey(continued) ~ Select `main_dlg_cur` `PHTLeft.PHLayerUI.LayerShowBtn`;\
mapkey(continued) ~ Close `main_dlg_cur` `PHTLeft.PHLayerUI.LayerShowBtn`;\
mapkey(continued) ~ Select `main_dlg_cur` `FindCascBtn`;~ Close `main_dlg_cur` `FindCascBtn`;\
mapkey(continued) ~ Activate `main_dlg_cur` `TreeSearch_PushBtn`;\
mapkey(continued) ~ Open `layertreequery` `ClassOptMenu`;\
mapkey(continued) ~ Close `layertreequery` `ClassOptMenu`;\
mapkey(continued) ~ Select `layertreequery` `ClassOptMenu`1`Layer Owner`;\
mapkey(continued) ~ Open `layertreequery` `ClassOptMenu`;\
mapkey(continued) ~ Close `layertreequery` `ClassOptMenu`;\
mapkey(continued) ~ Select `layertreequery` `ClassOptMenu`1`Layer Status`;\
mapkey(continued) ~ Select `layertreequery` `CategoryList`1`StatusOwnerModel`;\
mapkey(continued) ~ Select `layertreequery` `ValueList`1`LayerStatusBlanked`;\
mapkey(continued) ~ Activate `layertreequery` `AddBtn`;\
mapkey(continued) ~ Activate `layertreequery` `SelectAllBtn`;\
mapkey(continued) ~ Activate `layertreequery` `CloseBtn`;\
mapkey(continued) ~ Select `main_dlg_cur` `PHTLeft.PHLayerUI.LayerEditCasc`;\
mapkey(continued) ~ Close `main_dlg_cur` `PHTLeft.PHLayerUI.LayerEditCasc`;\
mapkey(continued) ~ Activate `main_dlg_cur` `MakeBlank`;\
mapkey(continued) ~ Select `main_dlg_cur` `PHTLeft.PHLayerUI.LayerEditCasc`;\
mapkey(continued) ~ Close `main_dlg_cur` `PHTLeft.PHLayerUI.LayerEditCasc`;\
mapkey(continued) ~ Activate `main_dlg_cur` `SaveStatusBtn`;\
mapkey(continued) ~ Select `main_dlg_cur` `PHTLeft.PHLayerUI.LayerShowBtn`;\
mapkey(continued) ~ Close `main_dlg_cur` `PHTLeft.PHLayerUI.LayerShowBtn`;\
mapkey(continued) ~ Select `main_dlg_cur` `LayerCollapseCasc`;\
mapkey(continued) ~ Close `main_dlg_cur` `LayerCollapseCasc`;\
mapkey(continued) ~ Activate `main_dlg_cur` `LayerCollapseAll`;\
mapkey(continued) ~ Select `main_dlg_cur` `PHTLeft.PHLayerUI.AssyTree`1`node0`;\
mapkey(continued) ~ Activate `main_dlg_cur` `PHTLeft.PHLayerUI.AssyTree`1`node0`;\
mapkey(continued) ~ Activate `main_dlg_cur` `ProCmdViewRepaint.view`;\
mapkey(continued) ~ Activate `main_dlg_cur` `ProCmdViewRepaint.view`; 谢谢了,非常有用的。请多发点经验了。这个论坛的proe资料太少了。谢谢了 需要的跟贴---我会把我的config公布出来 怎么不公布呀
说实话,楼主,你的内容我没学过
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